Crime
Vanilla Unicorn

Vanilla Unicorn

A crew hold-up at the strip club on Strawberry Ave. Hold the bartender and the dancers, lockpick the office, hack the computer, loot the dressing room, then leave out the back.

This is not a wave nightclub. Tequi-la-la, Bahama, and Yellow Jack are a different job.

Needs a weapon, a lockpick, and a hacking laptop somewhere in the crew. 3–5 people, all in the club when it starts. No late join. Government jobs can't start this.

⚠️

The whole crew is 4 stars the moment it starts (plus a bounty). Cops get a dispatch. Bouncers come in waves. You've got about 8 minutes to bag both scores.

What you need

ItemWhat it's for
LockpickOffice door, from inside the club. Used on a successful pick.
Hacking laptopOffice computer. Used on a successful hack. Same laptop as Fleeca.

Guns and armor aren't consumed. You will want them.

How it works

  1. Get at least 3 people in the club. Aim the bartender until the hold-up starts. Everyone nearby on the crew is locked in.
  2. Two guns, two bars. One person keeps the bartender scared. Someone else covers the poles. Both bars have to fill before you can loot, and they have to stay up. Drop them for more than a few seconds and the job fails.
  3. A third person lockpicks the office door (club side, not the alley).
  4. Hack the computer for dirty money. Search the dressing room for drugs. Either order, as long as both holds are still live.
  5. When both are bagged, the magenta back door unlocks. You've got a little over a minute to get out.

Die, get cuffed, or leave the club and you're off the score. The people still inside keep going.

Club security comes in three waves (2, then 3, then 3) — pistols, armor. They hunt the people on hold. Don't leave the bartender uncovered to chase a bouncer across the floor.

After a finish (or a wipe), the Unicorn is dark for an hour.

The take

Office computer — about $120,000–$240,000 in dirty money, split among the crew that's still in.

Dressing room2–3 drug stacks (coke, poor coke, meth, heroin, or weed strains). Each stack is about 100–400 bags. Everyone still in gets the same stash. Sell it at a drug spot.

That's the real money. The dirty split is a bonus. The wardrobe is why you bring a crew.

Bags go to whoever has inventory room. If you're full, your cut can bounce to a teammate.

Tips

  • Three is the minimum for a reason. Two holds plus a looter. Five is the cap.
  • Don't start without the laptop in someone's pocket. The lockpick is cheap; the laptop is not.
  • Keep the aim. Looting with the bars down resets the door / cancels the transfer.
  • Wardrobe while they hack, or the other way around — both have to finish before the back door opens.
  • Wave clubs if you want a simpler shootout with a cash pot and no laptop. See nightclub robbery.