Ingame Rules

Rules

By playing on LSCnR, you agree to these rules. Not knowing the rules, or being a new player, does not exempt you from them. We reserve the right to punish behavior that harms the server or its community even if it is not explicitly listed here. Rules can change — it is your responsibility to stay up to date. The FiveM platform rules and the Cfx.re Platform Service Agreement also apply.

For appeals, reports, and general help, open a ticket on Discord.


At a glance

  • No RDM — do not attack or kill players without a valid reason. Valid reasons are: red-name (5-star wanted level), initiation, redzones, airdrop zone, and active robbery scenes.
  • No cheating or exploits — including bugs, unintended mechanics, and third-party tools that give an unfair advantage.
  • No emoting during fights or chases, or during events unless staff explicitly allow it.
  • No combat logging — do not disconnect or kill yourself to escape consequences.
  • No teaming across sides. Cops, criminals, paramedics, and tow drivers each have their own rules.
  • No kill feeding — do not give free kills to friends to dodge bounties, stats, or outcomes.
  • No unfair vehicle ramming on foot players.
  • No discrimination, threats, hate speech, scams, or impersonation.
  • English only in text and voice.
  • Minimum age: 16+.
  • No report spamming — abusing the report system will get you blacklisted.
  • Persistent negative behavior that consistently harms the community can result in a permanent removal.

Staff can make exceptions with management approval. Rules can and do change — ignorance is not an excuse.


Index

  1. RDM
  2. Cross-Teaming
  3. Cheating
  4. Exploiting
  5. Combat Logging
  6. Ban Evasion
  7. Lying to Staff
  8. Impersonating Staff
  9. Meta Gaming & Stream Sniping
  10. Star Baiting
  11. Emotes
  12. Ghost Peeking
  13. Safe Zones
  14. Clothing
  15. Kill Feeding
  16. Persistent Negative Behavior
  17. Bug Reports
  18. Minimum Age
  19. Code of Conduct

Definitions

TermDefinition
RDMRandom Deathmatch. Attacking or killing a player without a valid in-game reason as defined in Rule 1.
InitiationA hostile act by a player that gives the targeted player the right to retaliate. See Rule 1 for what counts as initiation.
RedzoneA marked area on the map where PvP is enabled by design. Engaging any player inside a redzone is valid.
Airdrop zoneThe marked zone around an active airdrop event. PvP is enabled inside it for the duration of the event.
Active robbery sceneAny robbery in progress — store robbery, bank robbery, jewelry heist, or any other robbery job. Anyone present during an active robbery is a valid target.
Red-name / 5-starA player with a 5-star wanted level whose name appears red. These players are kill-on-sight for all players.
BountyA scripted contract placed on a player. A player with an active bounty and a red name is KOS.
Most WantedThe single player currently holding the highest active bounty on the server, automatically elevated to a 6-star wanted level. Their name and blip appear dark red. Only one player holds this status at a time. They are KOS for all players.
HitA player-placed contract targeting a specific player. Placing a hit requires a valid reason (initiation, revenge, etc.). The hit amount is shown on the target's screen and displayed behind their name and on the scoreboard. At 450,000 and above, the target's name and blip turn bright blue and they become publicly trackable on the map. At any amount, the target is KOS for all non-job players. Placing a hit without a valid reason is treated as RDM.
Bounty hunterA player whose job it is to track and kill players with active bounties or hits.
Wanted level / StarsA scripted mechanic reflecting a player's criminal activity. At 5 stars the player's name turns red and they become KOS. At 6 stars the player becomes the Most Wanted player — dark red name and blip, one player at a time.
Combat loggingDisconnecting from the server, or killing yourself, to avoid a negative in-game consequence.
Safe zoneA marked no-combat area (hospitals, spawns, and other designated spots) shown as a green circle on the map.
Kill feedingIntentionally allowing another player to kill you to manipulate bounties, pad stats, or avoid a consequence.
TeamingWorking with or assisting the opposing side to gain an advantage.
ExploitUsing a bug, glitch, or unintended mechanic to gain an unfair advantage.
Meta gamingUsing information obtained outside the game (Discord, streams, calls) to gain an in-game advantage over players who do not have access to that information.
Combat / In combatYou are considered in combat if you were involved in a fight or chase within the last 3 minutes.
Store robberyA robbery of a convenience store or similar small business.
Bank robberyA robbery of a bank. Counts as an active robbery scene.
Tow driverA player on the tow job. Tow drivers are neutral civilians and cannot be attacked unless they initiate or begin towing your vehicle.
StaffAny member of the LSCnR staff team, including moderators, developers, and admins.
Alt accountA secondary account used by a player who already has a registered account on the platform.

1. RDM

Attacking or killing another player without a valid reason, defined here as RDM, is not allowed. You may not attack or kill any player except when permitted by these rules.

a. Valid kill reasons

The following situations are valid reasons to kill another player. No additional justification is needed beyond the situation itself:

Red-name bounty (5-star wanted level) Any player with a 5-star wanted level and a red name is kill-on-sight for all players. No initiation is required from either side.

Most Wanted The Most Wanted player is the single player currently holding the highest active bounty on the server. When a player reaches this status they are automatically elevated to a 6-star wanted level, and their name and blip turn dark red. Only one player holds this status at a time. They are KOS for all players — no initiation required.

If you are the Most Wanted player, you have the same self-defense rights as any other player, plus the right to pre-fire any player visibly approaching you with clear hostile intent. A player who happens to be nearby without showing hostile intent is not a valid target.

Players who do not want to be engaged should keep their distance from anyone marked with a dark red name and blip.

Active hit contract If a hit contract has been placed on a player, that player is KOS for all players not currently working as a cop, paramedic, or tow driver — regardless of the hit amount.

Hit visibility is tiered:

  • Under 450,000 — the hit amount is shown on the target's screen and displayed behind their name in the world and on the scoreboard. There is no map blip. Players can only identify the target on sight.
  • 450,000 and above — everything above applies, and additionally the target's name and blip turn bright blue, making them trackable on the map by the entire server.

You must have a valid reason (initiation, revenge, or another reason listed in these rules) to place a hit on someone. Placing a hit without a valid reason is treated as RDM, regardless of who carries it out.

If you have an active hit on you at any tier, you have the same self-defense rights as any other player, plus the right to pre-fire any player visibly approaching you with clear hostile intent. A player who happens to be nearby without showing hostile intent is not a valid target.

Initiation A player initiates on you when they do any of the following:

  • Shoot at you
  • Aim or draw a weapon at you
  • Intentionally ram your vehicle
  • Verbally threaten to kill you while holding a weapon
  • Move within assault rifle range of you with clear hostile intent — note that this does not apply if you move into their AR range

Once a player initiates on you, you may retaliate. If the initiator is presumably together with other players (e.g. in the same vehicle or clearly grouped), you may engage those players as well.

Initiation expires when:

  • The initiator dies
  • You kill the initiator
  • Both players die simultaneously (a trade — neither side's revenge is satisfied, and both may seek it again)

After initiation expires you need a fresh valid reason to engage that player again.

Redzones and the airdrop zone If you are inside a marked redzone or the active airdrop zone, you may engage any player occupying it. If a target leaves the redzone, you may not chase them out of it with the intent to kill unless you have a separate valid reason to do so.

Active robbery scenes During any robbery in progress — store, bank, jewelry heist, or any other robbery job — all players physically inside the robbery location are valid targets. This applies whether or not police are online or responding. Criminals defending the robbery and any players who enter the building or location do so on their own terms. Bystanders in the surrounding area who are not inside the active location are not automatically valid targets — but if they enter the scene, they accept the risk.

b. Revenge

Being attacked, killed, arrested, or having your property taken or stolen gives you the right to kill the responsible player once within the same game session. This includes failed attempts. If you are attacked again your right to revenge is reinstated.

This applies to tow drivers as well — beginning to tow your vehicle counts as initiation (see Rule 2d), which gives you the right to retaliate and satisfies the property taken condition for revenge.

When both players kill each other simultaneously (a trade), revenge is not considered satisfied and both players may seek it.

c. Cops and criminals

When you are a wanted suspect you may kill police officers in the following cases:

  • They are chasing or attempting to pull you or your friends over
  • They are shooting at you or your friends
  • They are arresting one of your friends
  • They are camping a robbery location for a sustained period
  • They are moving toward your position and getting within assault rifle range, except when you are near a police spawn location

Once one of these conditions is met and you engage, you may continue to pursue that officer even if they attempt to flee.

Do not hunt and kill random officers with no valid reason — this is commonly referred to as cop hunting and will result in a fine or ban.

d. What is RDM

The following are examples of RDM:

  • Shooting a player with no bounty, no initiation, no redzone, and no active robbery scene
  • Killing someone because they "looked at you" or drove near you without any of the triggers above
  • Killing someone after the valid reason has expired (e.g. after the fight ended, after they left the redzone, after the robbery concluded)
  • Third-partying a fight with no valid reason of your own

2. Cross-Teaming

Working with or assisting the opposing side to gain an advantage is not allowed. The sides on LSCnR are: criminals, cops, paramedics, and tow drivers. Each section below specifies what teaming means for that role.

a. When you play as a civilian or criminal

  • You may not team up with or assist cops or paramedics
  • You may not help them in a fight unless you have your own independent valid reason to engage their target
  • You may not drive them away from their opponents
  • You may not be in a vehicle with a cop while they are performing police duties or while you are committing crimes

b. When you play as a cop

  • You may not team up with or assist suspects, except through the scripted bribe feature
  • You may not drive a wanted suspect anywhere unless they are in your custody being transported to a police station — no detours, no favors
  • You may not help a suspect in a fight unless you have your own independent valid reason to engage their target
  • You have a duty to protect life — you may not watch a suspect attack a civilian or cuffed player and do nothing
  • You may not watch suspects attack other cops or paramedics and do nothing
  • If you are transporting a passenger who is not a cop, paramedic, or suspect in custody, you may not engage in police activity until they leave your vehicle
  • If your passenger commits a crime, you are expected to stop the vehicle and detain them
  • You must not prevent another cop from completing an arrest or attempt to search their cuffed suspect without permission

c. When you play as a paramedic

  • You may not team up with or assist suspects, except through the scripted revive and heal features
  • You may not act as a private medic for a specific player or crew
  • You may not help a suspect in a fight unless you have your own independent valid reason to engage their target
  • You may not drive a suspect away from their enemies — if police or enemies are after your passenger you are expected to stop the vehicle immediately and allow them to be engaged or arrested

d. When you play as a tow driver

Tow drivers are neutral civilians. Standard civilian rules apply. No additional teaming restrictions apply to tow drivers beyond those that apply to all civilians.


3. Cheating

Using any modification, external program, or third-party tool that gives you an unfair advantage is not allowed. This includes but is not limited to: mod menus, wallhacks, noclip, health lock, damage modifiers, recoil scripts, rapid fire tools, triggerbots, aim assistance, and cheat menus.

Knowingly playing with a cheater without attempting to leave is also a violation of this rule.

Using a VPN to create lag, lag switching, or similar network abuse is not allowed.

Don't cheat or you will be banned and your progress may be reset.

Exceptions

The following are allowed:

  • Any modification that gives no advantage over other players
  • A simple static crosshair overlay that does not read game memory, automate inputs, or provide any other advantage beyond a visual crosshair. If it does more than display a static crosshair, treat it as not allowed unless staff confirm otherwise
  • Sound packs, graphic mods, reshade, and FOV changes
  • Simple macros that send text, commands, or hotkeys only

Staff may determine whether a specific modification is allowed on a case-by-case basis.


4. Exploiting

Exploiting any bug, glitch, script error, or unintended mechanic of LSCnR or GTA V to gain an advantage is not allowed.

Don't exploit or you will be banned and your progress may be reset.

Some examples of prohibited exploits include:

  • Using emotes mid-combat to avoid a negative outcome or clip through geometry
  • Killing players who are on the revive screen, still loading in, or otherwise unable to control their character
  • Intentionally forcing a wanted level onto another player unfairly
  • Ghost peeking or other GTA V physics exploits used to gain a combat advantage
  • Spelling banned words differently to bypass the chat filter
  • Abusing money, XP, or item duplication loops

This list is not exhaustive. Staff may ban for exploiting on a case-by-case basis.

If you find an exploit, report it in a private support ticket. You are not required to report it, but sharing it with others or encouraging its abuse is a bannable offense.


5. Combat Logging

Disconnecting from the server to avoid being killed, arrested, or otherwise penalized is not allowed. Killing yourself intentionally to avoid consequences is also not allowed.

You are considered in combat if you were involved in a fight or active police chase within the last 3 minutes. The minimap is not the sole indicator — if you were being chased and have not clearly escaped or resolved the situation, assume you are still in combat.

Accidental disconnects

If you disconnect accidentally while in combat, reconnect within 5 minutes and return to the situation when reasonable. Failing to reconnect, or reconnecting and not returning, may be treated as combat logging.


6. Ban Evasion

If you are banned from the server you are expected to serve the full duration of your ban. Bypassing a ban in any way is not allowed. If you have multiple accounts, do not use any of them while one is banned — your ban duration will be doubled if you do.

Account selling, trading, or sharing in a way that circumvents bans or harms server security is not allowed. You are responsible for everything that happens on your account.


7. Lying to Staff

You may not knowingly lie to a staff member in the following contexts:

  • When reporting a player for breaking a rule
  • When appealing a ban or any other infraction
  • When claiming a prize, refund, or any kind of compensation

This applies anywhere a staff member is involved in the conversation, not only in tickets. If you are proven to have knowingly lied to staff in any of these contexts you will be banned.


8. Impersonating Staff

Impersonating a staff member is not allowed under any circumstance and will result in an immediate ban. This includes:

  • Claiming to be part of the staff team, or to have been part of it in the past
  • Claiming to have the power to ban or penalize another player
  • Threatening to ban or penalize another player in the first person
  • Wearing staff clothing, driving staff vehicles, or otherwise presenting yourself as a staff member
  • Using staff permissions when not currently authorized to do so

9. Meta Gaming & Stream Sniping

Using information obtained outside the game — Discord calls, third-party voice chat, live streams, or any other external tool — to gain an advantage over players who do not have access to that same information is not allowed.

Stream sniping (using a player's livestream to locate or harass them) is strictly forbidden.

Streaming

Streaming is allowed and encouraged, but it is at your own risk. We recommend using a stream delay so viewers cannot use your stream to track your in-game position in real time.


10. Star Baiting

Intentionally and unfairly forcing a wanted level onto another player is not allowed.


11. Emotes

Using emotes during a fight or an active chase is not allowed. No exceptions.

Using emotes during events is not allowed unless staff explicitly permit it for that specific event.


12. Ghost Peeking

Abusing wall or cover geometry so that your bullets clip through solid surfaces in ways the engine was not intended to allow is not allowed.

What is not ghost peeking

Some vehicles have asymmetric collision — for example, a car where the player can shoot out the back window but bullets cannot pass through that same window going in. This is a known quirk of GTA V vehicle collision and is not a punishable offense. Reports of this nature will be denied. Adjust your gameplay by flanking, repositioning, shooting the tires, or forcing the player out of the vehicle.

Ghost peeking applies specifically to abusing wall and cover geometry on foot, not to vehicle collision quirks.


13. Safe Zones

Marked safe zones — hospitals, spawns, and other designated spots — are no-combat areas. Safe zones are shown in-game as large green circles on the map with an on-screen indicator confirming when you are inside one. If you do not see the indicator, you are not protected.

Entry delay

Safe zone protection does not apply instantly. There is a ~10 second delay after entering a safe zone before protection activates. You cannot sprint into a safe zone mid-fight and expect immediate protection. Players engaging you may legally continue to do so during that window.

Wanted players and hit targets

Safe zones do not protect players with an active wanted level or an active hit contract. Cops may engage and arrest wanted players inside a safe zone. Any player with a hit on them remains a valid target inside a safe zone, consistent with how bounty and wanted players are treated. Other players may not RDM an unrelated player inside a safe zone — but engaging a wanted or hit player is not RDM.

Not allowed inside safe zones

  • Killing or attacking players
  • Baiting fights or provoking players to drag them out
  • Camping to farm easy kills

Using a safe zone to escape a fight you started or were losing is abuse of mechanics and may be treated as combat logging or exploiting.


14. Clothing

Outfits that are invisible, texture-abused, or otherwise designed to hide your hitbox or body parts are not allowed.


15. Kill Feeding

Intentionally allowing another player to kill you to manipulate bounties, pad stats, or avoid a consequence is not allowed. Obvious patterns will be punished even if individual incidents are claimed to be accidental.


16. Persistent Negative Behavior

Some players are not breaking a single specific rule but consistently make the server worse for everyone around them. That counts here.

Examples include, but are not limited to:

  • Constant chat spam — flooding global or local chat, refusing to stop when asked
  • Constant harassment — repeatedly targeting the same player in low-level ways that add up over time
  • Constant drama — stirring conflict between players, staff, or communities every session
  • Draining behavior — being the player who is always the reason a tense ticket exists, even when no single moment crosses a hard rule line

If your presence consistently makes the server worse for the people around you, staff may issue a permanent removal regardless of whether each individual incident crossed a hard rule line. This is about a pattern, not a bad day. Staff will consider history, ticket volume, and how other players react to your presence.


17. Bug Reports

If you find a bug, do not abuse it. Collect proof and report it in a private support ticket. Reporting a bug will never get you punished. Hiding one will.

Intentionally concealing a bug because it benefits you is treated as exploit abuse. This includes quietly farming a money or item duplication bug, sharing a bug privately with friends so your group can use it before staff find out, and continuing to use a known exploit instead of reporting it.

Consequence: ban and full account reset. Any progress, items, or currency gained while concealing a bug will be wiped.


18. Minimum Age

You must be at least 16 years old to play on LSCnR. If you are under 16, you may only remain on the server if staff have explicitly agreed that you have demonstrated clear maturity. That permission can be revoked at any time if your behavior does not hold up. Lying about your age or attempting to bypass this rule can be punished.


19. Code of Conduct

a. Hate speech and discrimination

Hate speech, slurs, and discriminatory language are not allowed. This includes remarks targeting someone's race, ethnicity, national origin, gender, sexual orientation, religion, or disability.

b. Harassment and toxicity

Playful banter is fine. Targeted harassment, relentless insults, baiting players into breaking rules, or stalking someone across sessions to annoy them is not. If someone baits you into a rule break, you are still responsible for the rule break.

c. Threats and harmful conduct

The following are not allowed under any circumstances:

  • Threatening real-life violence or sexual assault
  • Doxxing (sharing someone's name, address, phone number, or other identifying information)
  • Threatening or performing DDoS attacks or account hacking
  • Wishing death, serious illness, injury, or violence on any player or their family

Threats that have enough potential to be real may be reported to relevant authorities.

d. Inappropriate content and subjects

Graphic content, gore, nudity, pornography, and explicit sexual material are not allowed. Avoid in-depth public discussions of real-life violence, suicide, self-harm, child abuse, terrorism, or illegal hacking. Do not talk positively about any of these subjects.

e. Sexual harassment

Sexually harassing other players over text, voice, or radio is not allowed. If you are unsure of another player's age, assume they are a minor.

f. Voice chat abuse

Earraping, blasting soundboards or memes to disrupt voice chat, and using voice changers primarily to harass or grief are not allowed.

g. Scamming

When you agree to an in-game trade you must complete it or return what you received. Scamming or deceiving another player in a trade is not allowed. The server is not responsible for scams and cannot guarantee recovery of lost items.

h. Selling in-game items for real currency

Trading, selling, or buying in-game items or currency for real-world money, cryptocurrency, or any service with real-world value is not allowed. You may only trade in-game currency for in-game items.

i. English only

English is the only permitted language in text and voice chat for the purposes of fair moderation and communication.

j. Advertising

Advertising other servers, communities, products, or services without permission is not allowed.

k. Staff conduct

Do not disrespect a staff member who is actively and respectfully moderating. Publicly arguing against a final staff decision, or spamming staff with bad-faith debates, is not allowed. If you believe a staff member abused their power, open a Staff Report ticket on Discord with evidence and a clear timeline. Do not start a public argument in chat.

l. Report spamming

The report system exists to address real rule breaks. Do not use it to pressure staff after losing a fight, mass-report someone over a personal dispute, refile the same complaint after staff have already responded, or flood tickets with reports that have no evidence. Reports opened for situations that are clearly valid kills under Rule 1 will be denied. Repeat offenders will be blacklisted from the report system and may be banned.

m. Player reports and evidence

When submitting a report, include a clip and/or screenshots with enough context for staff to see what happened and when. Reports without evidence may not be actionable. Malicious or false reports can be punished.

n. Staff Decisions & Punishments

Staff decisions, punishments, investigations, and internal actions are not public discussion topics.

You may not publicly discuss, debate, campaign against, or attempt to rally support regarding a staff action taken against yourself or another player. This includes bans, warnings, mutes, kicks, report outcomes, staff investigations, and appeals.

Examples include:

  • Discussing another player's ban in-game, Discord, or other public community channels
  • Arguing about whether a punishment was deserved
  • Attempting to influence staff decisions through public pressure
  • Encouraging others to take sides in a punishment or appeal
  • Repeatedly bringing up resolved staff actions after a decision has been made

If you disagree with a punishment or staff decision, use the appropriate appeal, report, or ticket process. Public discussion is not the place to challenge or debate staff actions.

Continuing to discuss staff decisions after being told to stop may result in further punishment.